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- February 2020
- Case
Supercell (Abridged)
By: William R. Kerr and Sarah Gulick
Kerr, William R., and Sarah Gulick. "Supercell (Abridged)." Harvard Business School Case 820-102, February 2020.
- March 2017
- Teaching Note
Supercell
By: William R. Kerr, Benjamin F. Jones and Alexis Brownell
Teaching Note for HBS No. 817-052.
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- October 2016
- Case
Supercell
By: William R. Kerr, Benjamin F. Jones and Alexis Brownell
Supercell is a young Finnish smartphone game company with an unusual team structure and company philosophy. It is already one of Finland’s most valuable companies, and despite being only six years old, it has put up some impressive numbers: as of 2016, it has released...
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Keywords:
Supercell;
Finland;
Video Games;
Firm Structure;
Startups;
Games, Gaming, and Gambling;
Groups and Teams;
Video Game Industry;
Finland
Kerr, William R., Benjamin F. Jones, and Alexis Brownell. "Supercell." Harvard Business School Case 817-052, October 2016.